05Hardware
Other Work
Drawing, Photoshop, Vizcom and Gravity Sketch
A curated collection showcasing visualisation skills, including drawing, Photoshop, Vizcom and Gravity Sketch.
- Role
- Various

Sketching to think.
From shaded primitives and cross sections to system maps and marker renders: drawing is how I explore form before anything goes digital.










Selling the idea.
Digital rendering and composition in Photoshop, from a product render to a full sneaker advert.



Sketching in 3D space.
Designing directly in VR with Gravity Sketch: sneakers from line to colour, and chairs explored as volumes rather than views.


Rough sketch, fast render.
Rapid iteration through rough sketches and AI. A quick line drawing becomes a set of rendered variations in minutes, so the direction can be judged on form, not on rendering time.



Same lines, new layer
The render keeps the sketch's proportions and stance. Drag across to compare them.
Ten directions
Each regeneration explores a new colour, surface or light treatment on the same design. Click through them.


